About
Sport, thought about honestly.
Ball Physics · Cricket is a deterministic puzzle game. It shares a physics engine, a design language and a philosophy with Ball Physics · Football: real physics, minimal UI, maximum thinking.
Every delivery is reproducible. The same input on the same seed always produces the same ball. We expose seeds in URLs so puzzles are shareable and comparable.
We model what we understand and refuse to fake what we don't. If a phenomenon — reverse swing, drift, spin turn — isn't modelled yet, its parameters are not exposed. Better narrow-and-honest than broad-and-fake.
There are no scoreboards, no leaderboards, no accounts in v1. Just the ball, the pitch, and the choices you make.
