Spin Web · Challenge 02

Beat the Outside Edge

Drift the ball in, then turn it away. The batter plays for the incoming shape and the ball leaves them off the pitch.

Delivery web

Click = pick · Shift+click = set ghost

StockStockTop-spinTop-spinArm ballArm ballSliderSliderBig turnBig turnDrifterDrifterStraightStraightWrong'unWrong'un — coming soon
● Current Drifter
◌ Ghost Arm ball

Drifter

Drifts late in the air in to the RH batter, then turns away from the RH batter off the pitch. Two directions in one delivery.

TrapNo separation
Same shape all the way through — nothing for the batter to misread.

Spin axis · Magnus split

20° · 24.0 rev/s

SIDESIDETOP
Side · turn94% · Clₛ 1.13
Top · dip34% · Clₜ 0.41

Turns into batter · dip & bounce scale with the top-spin component. Cross the two to trap.

Trap · deterministic

1m2m3m4mREADSCOMMITSSIDE-ON · FLIGHT & DIPDISTANCE DOWN PITCH
BATTER READSCOMMITS-70cm-35cm0+35cm+70cmTOP-DOWN · DRIFT & TURNDISTANCE DOWN PITCH

Set your delivery · press Bowl to release the ball

Current variationGhost / previous Pitch point Arrival Read / commit

3D Replay

Challenge 02

Beat the Outside Edge

Drift the ball in, then turn it away. The batter plays for the incoming shape and the ball leaves them off the pitch.

Target

Off-spin drift ≥ 15cm · turn ≥ 25cm · outside-edge or misread

PASSED· Beat the edge

Drifted in, held its line off the pitch — outside edge in play. Textbook setup.

Set your trap
Pick stock ball · variation · pitch